This implies that questions concerning the functioning of communities, how do they work and questions concerning success conditions how to organize and facilitate them cannot be answered in a general way. From the scientific perspective, the development of theories and mechanisms to enable building collaborative systems presents exciting research challenges across information subfields. They are: social network analysis, sketching and photographing methods, communication analysis, work requirement and well-being analysis, simulation game method and multidisciplinary workplace study methodology. While traditional technologies such as the telephone qualify as groupware, the term is usually used to refer to a specific class of technologies that rely on modern computer networks, such as email, newsgroups and videophones. The other frustration arises from the fact that the people and the theories that can be used to provide this much needed user orientation are scattered over many disciplines and communities.
In the second experiment, we applied the evaluation methodology to a loosely integrated set of collaborative tools, again using a scenario-based approach. How to finance highly interactive, small classes? In this framework, criteria should measure not just policy development but also organizational structure, as well as the role of societal actors and the intervention of formal and informal arrangements. This paper aims to provide a method for technology evaluation in the context of end-user development and to present the evaluation of two platforms. Existing collaboration systems either provide transparency or the accommodation of latecomers. Students working collaboratively are more successful than students working alone, these fact was shown by research on technology-supported learning and teaching have clearly confirmed the general understanding that. This paper shows how social learning could be integrated in an existing technical and organizational infrastructure and so open up new possibilities to approach these challenges, and how it can be used to improve the situation substantially. This argument is developed further in this chapter.
Ideas about how to stimulate knowledge sharing abound, but without much theorising. The author analyzes previous literature, and examines some practice cases and research prototypes in the domain of collaborative computing. This is the same as using the minus symbol. Our main target became to understand what it was all about. Many of these influences are positive e. In this book I have tried to bring together knowledge from various disciplines, as the basis for constructing a design oriented evaluation approach that hopefully contributes to providing a user orientation for new technical systems.
The focus of the workshop was in the well-known issue of organisational learning and organisational memory. We could not find much material on mobile work, certainly not systematic studies, - though a growing interest in mobile technologies and services could be found. It introduces the basic concepts and brings together ideas from various disciplines to provide an integrated approach to the evaluation and design of groupware technology. In the experimental condition 28 teams received a training program for improving virtual team functioning among session 1 and 2, consisting in a team self-guided training. From Organizational Surprises to Organizational Knowledge Edited by J.
For this purpose, various methods are needed to collect data, to analyze it, to describe and model the environments, and to analyze their quality. Finally, having explored these aspects separately, they are integrated into a single evaluative model. Many empirical studies and much theorising have been devoted to the question of precisely which factors determine this match. The authors uncover several critical success factors in managing virtual teams, and they also learned that the implementation of enabling technologies must be carefully planned to ensure successful adoption by the intended audience. These insights lead to a new understanding of essential aspects of e-learning not only in distance education.
Educators were perceived more as a reference than as the unique source of knowledge. All these technologies could lead to new forms of learning, teaching, information gathering and managing, communicating, collaborating, and networking. Classification results are further used to characterize the collaboration behavior of pad authors. Harry +Potter Search results will contain 'Potter'. I should warn potential readers that this is a theoretical book.
In this regard, Verburg and Andrissen 2006 in their research on developing a tool to evaluate communities of practice suggested that communities of practice may differ from each other in terms of purpose, interaction approach, organizational support, formality, knowledge process, and knowledge management strategy. Organizations that want to improve knowledge sharing may use this instrument to identify the issues they have to give attention to This is a book about mobile virtual work. In particular, we propose a data model with a general approach for defining metrics and a list of metrics enabling automated monitoring with an evaluation of their informative power. Specific methods and tools for network evaluation are provided in Appendix C. However, the main effect is explained completely by the mediating role of trust between employees-managers and between colleagues and social cohesion.
Technological changes, particularly the developments in information and communication technologies, b. The problem addressed in this paper is the challenge arising in enabling collaborative learning in the context distance education models. This leads us to the question: Why is it that the results of impact-studies are so limited in generalisability? Another problem is the professional restrictions of working distance students: their time budget is very limited. To design and develop workplaces it is fundamental to identify these facilitating and hindering work context characteristics. The type of work itself, the workers and their tools are becoming radically different. It is assumed to make interaction processes easier and more effective. Virtual teams are increasingly global, creating challenges for communication and coordination due to greater distances, multiple time zones and cultural differences.